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Jorge Castro: Unity Bitesize Bug Status for 19 January

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I’m a day late due to being sick yesterday, now things are back on track. 

The team is now back from Dallas, Texas, and as OMG!Ubuntu! points out, much has landed after the sprint, a culmination of a week’s work of hacking. Neil talks about Unity in this interview. Nice work Joey and Benjamin for covering Unity updates whilst the team flew back home. 

Other Bits

  • A ton of updates to the indicator stack, mostly renaming a bunch of methods. Not complicated, but the equivalent of a 31,577 line diff had to be merged, the bulk of this work was done by Mike Terry, Ken Van Dine and Ted Gould.
  • Unity 2D has landed, thanks to the intense work of the Ubuntu ARM team to get this packaged and available despite the huge amount of work, great job guys!
  • Resizing windows will finally work! So instead of a 1 pixel target you now have the entire shaded area to resize the window. The theme needs to be updated by the design team, so not totally fixed yet, but … hallelujah!

Upcoming this week

  • Sam assures us that he’s finally been able to fix the menu problem (drawing BEHIND the desktop and generally just being the worst bug lately)
  • Cross your fingers for Dash/Places (yep, we know we said we’d land it last week)

The Hit List

The following bugs need a helping hand, feel free to dive in and fix em up!

Getting Involved

Instructions for getting started are available here.

For more information check out the wiki page:https://wiki.ubuntu.com/Unity/Bitesize

If you have any questions feel free to pop by on #ayatana on Freenode.


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